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I'm Marion Amira.

Profile

I am a UX/UI designer with a background in video games, with experience of one year in technical art and three years in quality assurance, so I spent a lot of time catching details one would otherwise miss and trying to discover different ways to "break" a game. As a technical artist I enjoyed building environments, scenes, and levels to take a player through. I really like being part of a team to create experiences for people to enjoy. I love learning new things and I believe education doesn't stop when you get your degree, you just level up. Most recently, I completed a certificate program in UX/UI design through Thinkful. My concentration was in front-end development, but I learned all the aspects of UX/UI, including user research, content managing, and branding and identity.

Experience

Junior Technical Artist

SPACES, Inc. -- Los Angeles, CA

August 2019 - April 2020

  • Created and designed levels and environments in Unity for VR/Location Based Experiences

  • Used Maya to create and model objects to place in-game

  • Sorted and organized art assets for experiences

 

Quality Assurance

SPACES, Inc. -- Los Angeles, CA

September 2017 - July 2019

  • Identified, logged, and tracked bugs in SPACES's LBE experiences using JIRA .

  • Created and executed test plans.

  • Guided guests, clients, and investors through LBE experiences. 

  • Deployed software and hardware in Irvine, CA and Tokyo, Japan. 

Quality Assurance

Idea Factory International -- Gardena, CA

May 2016 - September 2017

  • Edited and proofread narrative text and dialogue in Microsoft Excel for Idea Factory’s visual novel, Hakuoki: Edo Blossoms. 

  • Worked closely with Localization Editor and Localization Translator to ensure flow of story. 

  • Identified, isolated, regressed, and communicated issues in Idea Factory’s video games before release. 

  • Provided recommendations and testing solutions for testing workflows that resulted in increased efficiency for future projects.

Skills

Coding: HTML, CSS, JavaScript, C#

Video Game Design: 3D modeling on Maya, UV and texture editing on Photoshop, game design on Unity

UX/UI Design: User research, crafting user flows, information architecture, wireframes, and prototypes

Fun Facts
  • According to my 23andMe, I am 100% Filipino. I believe this. I asked my parents about it once and they told me as far back as they can remember, we have been Filipino through and through.

  • My hobbies include pole dancing, aerial arts, making music, baking (I'm really good at making macarons), indoor cycling, yoga, weightlifting, sewing, and playing video games.

  • My favorite video games come from Bethesda, but if I had to choose only one, it would probably be Fallout 4.

  • I have two cats, Versace and Miu Miu.

Contact

Email - marionamira.racimo@gmail.com

Tel - 562-252-5672

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