I'm Marion Amira.
Profile
I am a UX/UI designer with a background in video games, with experience of one year in technical art and three years in quality assurance, so I spent a lot of time catching details one would otherwise miss and trying to discover different ways to "break" a game. As a technical artist I enjoyed building environments, scenes, and levels to take a player through. I really like being part of a team to create experiences for people to enjoy. I love learning new things and I believe education doesn't stop when you get your degree, you just level up. Most recently, I completed a certificate program in UX/UI design through Thinkful. My concentration was in front-end development, but I learned all the aspects of UX/UI, including user research, content managing, and branding and identity.
Experience
Junior Technical Artist
SPACES, Inc. -- Los Angeles, CA
August 2019 - April 2020
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Created and designed levels and environments in Unity for VR/Location Based Experiences
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Used Maya to create and model objects to place in-game
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Sorted and organized art assets for experiences
Quality Assurance
SPACES, Inc. -- Los Angeles, CA
September 2017 - July 2019
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Identified, logged, and tracked bugs in SPACES's LBE experiences using JIRA .
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Created and executed test plans.
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Guided guests, clients, and investors through LBE experiences.
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Deployed software and hardware in Irvine, CA and Tokyo, Japan.
Quality Assurance
Idea Factory International -- Gardena, CA
May 2016 - September 2017
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Edited and proofread narrative text and dialogue in Microsoft Excel for Idea Factory’s visual novel, Hakuoki: Edo Blossoms.
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Worked closely with Localization Editor and Localization Translator to ensure flow of story.
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Identified, isolated, regressed, and communicated issues in Idea Factory’s video games before release.
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Provided recommendations and testing solutions for testing workflows that resulted in increased efficiency for future projects.
Skills
Coding: HTML, CSS, JavaScript, C#
Video Game Design: 3D modeling on Maya, UV and texture editing on Photoshop, game design on Unity
UX/UI Design: User research, crafting user flows, information architecture, wireframes, and prototypes
Fun Facts
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According to my 23andMe, I am 100% Filipino. I believe this. I asked my parents about it once and they told me as far back as they can remember, we have been Filipino through and through.
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My hobbies include pole dancing, aerial arts, making music, baking (I'm really good at making macarons), indoor cycling, yoga, weightlifting, sewing, and playing video games.
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My favorite video games come from Bethesda, but if I had to choose only one, it would probably be Fallout 4.
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I have two cats, Versace and Miu Miu.
Contact
Email - marionamira.racimo@gmail.com
Tel - 562-252-5672